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Video Games: The Movie

Video Games: The Movie (2014)

July. 18,2014
|
6.1
|
PG
| Documentary

From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.

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dennislavender
2014/07/18

The film completely ignores the co-development of PC games. A gaping hole as far as I'm concerned as the superior capabilities of the PC allowed the development of more sophisticated games(e.g. Wolfenstein 3D, Civilization etc.). The film also does not detail the corresponding improvement in microprocessor technology which completely dictated the advancements in graphics and game speed. Otherwise the film is well put together and for the most part touches on the major milestones of game history. Personally I would have enjoyed more emphasis on the early mainframe computer game development. For instance the origins of Colossal Cave Adventure and it's subsequent genesis into the RPG games of today

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Steve Pulaski
2014/07/19

To say that Video Games: The Movie bites off more than it can chew is an understatement; if it wasn't about to create ten two-hour long parts for a miniseries dealing with the complete history of video games, its mouth was never going to even remotely sustain what was trying to be forced into it. Director Jeremy Snead states that over forty-five hours of footage for the documentary was shot and he plans to put the footage to a sequel documentary or future Television projects because video games are "something that deserves more treatment in film and Television." I couldn't agree more, and Video Games: The Movie is a marginally effective starting point to get someone contemplating and, most importantly, recognizing the foundation in which their favorite games were expanded upon. The downside, however, is that this documentary isn't structurally sound, jumping back and forth from cherrypicking and analyzing the capabilities of a select few consoles before doubling back to try and create some kind of oral history, again, taking from random events.The film, in the beginning, attempts to assess a select few video game consoles, like the Atari 2600, the Nintendo Entertainment System, the Super Nintendo, and the PlayStation. During this time, we skip over generational conflicts and significant consoles, like the Sega Genesis, the Sega Dreamcast, more inventive and obscure systems like the Neo-Geo, Turbo-Grafx 16, and the Sega Game Gear, and the famed "bit wars." I have little doubt that Snead has footage on hard drives pertaining to these consoles and these features, but the documentary moves in a way that seemingly neglects their very existence. This is one of the many problems with tackling a broad subject in a broad manner.After we reach the Xbox 360 and the PlayStation 3, only briefly mentioning the revolutionary qualities of the Nintendo Wii, we double all the way back to try and pinpoint who to credit with the foundation of video games. Do we credit Nolan Bushnell, the co-founder of Atari, who provided the first in-home gaming experience in the 1970's? Steve Russell, who created the first interactive computer game on the PDP-I by the name of Space War at MIT in the 1960's? Or do we credit the 1950's invention where light rays and magnifying glasses were used to create an even more primitive version of Pong known as Tennis for Two? Following that debate, we return to the jumbled timeline of events by working our way to the present starting with the video game crash of 1983, where video games were desperately close to becoming a fad. Following the crash, it was said that many people were tired of video games, yet a solid amount of people wanted to continue playing. This would eventually lead to Nintendo and Sega rising from Atari and Intellevision's ashes to bring about an entirely different gaming experience that was never before seen.The amount of people in Video Games: The Movie is pretty astonishing, as many of them hail from different companies, bear different titles, and have worked on a plethora of different projects. With that, each one offers a unique perspective, or at least one well worth digesting and analyzing. One of the most talkative and fascinating souls in the film is Cliff Bleszinski, known for creating the Gears of War video game series. He talks about the creation of games in a way that breaks down the multitude and complexity of the moving parts that go into creating a game's story, rendering the graphics, writing and composing a score, and so forth, concluding it's like "The Avengers of talent" on display with every new video game and video games being the culmination of art forms like no other piece of art out there. He describes their significance by saying they exist as a "lean forward experience" rather than a "lean back experience" or the same experience you get when watching a film. Like reading a book, if you choose to remain idle in a game, the story doesn't continue. A film keeps on playing until an audience picks up the remote and commands what it wants it to do.These kind of perspectives and philosophy breaking video games from the often oversimplified confines of ignorant opinions and vast generalizations keep the documentary afloat and moving. The way it humanizes gaming culture shows a true love and appreciation on part of Snead and his giant crew, with John Sharp stating that video games provide people with a safe place to fail and problem solve, two things that are greatly intimidating and a product of our fear in the real world. In addition, another woman states that gamers look to games as a means to fit in and be accepted since they often feel left out in the real world. Unlike in social cliques, social settings, or other environments, in video games, we're always welcome and always fit in.This hominess provides Video Games: The Movie with a pleasant sense of seriousness, even if the film keeps making the grave mistake of doubling back on its timeline. As mean as this is to say, this was a documentary that simply couldn't be as effective as it needed to be from the start. The area of video games is far, far too broad and complex for one documentary to sustain all, if most, of its core areas of information and fact. The film is amiable enough, sure to provide audiences, including myself, with warm, fuzzy feelings of nostalgia and constant grins provoked by basically watching old memories, emotions, and feelings come to life on the screen, however, far too scattershot to warrant a recommendation. This one gets more like a wink and an the movement of a hand in the "so-so/more or less" manner.Directed by: Jeremy Snead.

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Ryan Prince
2014/07/20

-Video Games: The Movie review: - Video Games: The Movie is a documentary about video games. My first documentary review, bear with me….-So I actually thought this was Indie Game: The Movie and got really excited, until I found out they were two very different things. Nonetheless, I still finished Video Games: The Movie and have something else to review! -The documentary looks at nearly every element of video games, which I thought would be too much for 90 minutes, but I actually feel like they covered everything well. It looks at origins and technical aspects and popularity and reception and criticism and all that jazz.-It is narrated by Sean Astin (Sam from LOTR) and I liked that it was. It also had a lot of people in it that I recognized, so that was cool.-The music was fun and fitting. It also used a TON of games. Even games that I have played! (And I don't play many games) -It covers the whole violence debate and puts it to shame, which I thought was impressive. Although it slammed films A LOT and I didn't like that at all.-The editing feels like a documentary. There are long montages of pictures and it feels slow.-Idk what it is rated, but there is nothing offensive.-So if you don't hate documentaries and you don't hate video games, Video Games: The Movie is worth a Netflix watch! 7/10.

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mantanz
2014/07/21

If you knew nothing about video games before watching this, particularly the history of gaming, you'd arguably come out the end of this "movie" knowing even less.The film goes into stuff like the politics around gaming, the social aspects, how stories now make up a big part of the gaming experience... basically all stuff you already knew because it was completely obvious, or didn't want to know, because it's too boring.There is no in-depth information on any of the systems at all. It started out withe a brief history of the 2600 but pretty much every other machine is ignored, as are the games. The Sega Genesis was mentioned once and every one of their other consoles were completely left out. Hell, even Sonic the Hedgehog was completely absent!I was expecting an in depth history of gaming, not a bunch of AAA execs sitting around talking about how the industry has changed and celebrities talking about what gaming means to them.On top of that, when games were mentioned, they never showed the bloody things and the endless montages were totally useless, as again, you didn't know what games you were looking at bar ones you're already familiar with.It had promise. They had a really cool 3D time line... if only they'd used it better and gone in depth into the different systems, key games, designers.There was no mention of the "console wars". As I mentioned earlier, Sega was completely left out of the film, as were Commodore, in fact, home computers were completely ignored, bar PC gamers with a few nods to Doom and WoW. How can they completely leave out the era of bedroom coders? Where was the info on how Atari died with the Jaguar? Where were the early CD-based consoles? WHERE WERE THE GAMES?!?!?!I am a gamer and a game developer and I feel completely let down by this "documentary".

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