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Metal Gear Solid: Philanthropy

Metal Gear Solid: Philanthropy (2009)

September. 27,2009
|
6.4
| Action Science Fiction War

METAL GEAR SOLID PHILANTHROPY is a movie inspired by the Hideo Kojima’s videogame series “Metal Gear Solid”. It is not a Hollywood-style production, better a fan movie made out of the passion of some fans, non profit and no budget. The movie has been released on September 27th, 2009, for free.

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Reviews

adam_douglas2003
2009/09/27

Being a big fan of the Metal Gear series of games I have always been watching out for any signs of movies, or fan productions based around the series. Watching Philanthropy brought back all the good memories of MGS: Snake was portrayed really well, and the voice acting was good as well - everything down to his movements were perfect.I was slightly put off when I saw Pierre with the DS, but I suppose it plays to the humorous side of Metal Gear Solid and the quirks. I have to say though I wasn't impressed by the lead female, she seemed to bring the whole thing down - she just felt emotionless and dead, and the voice acting didn't match up to the standard of others.Most of the CGI was very good for a budget production, but again some bits did show a few rough edges - but I don't mean any disrespect, what they have achieved here is excellent and especially as a fan production with a zero budget. I am really looking forward to the next instalments.

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Phelan_Patrick
2009/09/28

weak script, terrible acting, not a single believable moment.regardless that, action is sleep-inductive. By the title line, this movie is supposed to "resemble" (from the intro: based on) the metal gear universe, but it definitely doesn't.I started watching this time ago then I sadly quit after a while, then I decided to give it another try after reading (with disbelief) the positive reviews. Watching it fully didn't changed much my mind however, as the final (and only) action sequence is just plain random and definitely, on screen, non-tactical as anything in MGS-fashion should (...if) be.CG is fake, nothing visually spectacular to miss out anyway and ridiculous moments (balancing the many, "brilliant", dialogue lines) are frequent, like the final fight against the metal gear, which is ultimately tragic.through the story there are some briefing sequences focusing on some kind of vague political intrigue, which is, theoretically OK(by that, I don't necessarily mean viewing some naive windows moviemaker-made blue menu mixed with war footage spam popped out on screen into an internet spam-repertoire slideshow) but as the actual action begins nothing else is revealed or gets evolved, not a single twist until you figure out the story just turned out to be a journey-like ride and any military or politic background references are merely inconsistent. Then, characters are clearly over the edge but regardless the performance dorkiness, there's nothing interesting about to live up with the general (boring) situation.The movie runs so slow you'll beg for something to happen until the final battle which shows some production effort but the several nonsensical sequence(s) and the general randomness makes it weak on contents just as the rest of the movieOne strange thing about this I've noticed, I don't know why, (probably everything is just too messy) this is not even one of those flicks where you're pretty sure about what to expect after you've watched the first 20 minutes (if you are) from the rest of the presentation, so you can consider it as a good, artsy feature, if you feel.budget is a missing key factor here by what I've understood, so I give 3 out of 10 for the effort even something like this would deserve something below 0 on standard parameters.

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spaceghost_tad
2009/09/29

Metal Gear Solid: Philanthropy is a true cinematic experience. Everything in this fan film is dead-on Metal Gear Solid. Anyone who doesn't see the parallels, or discounts them as too vague or unsubstantiated, do not know the MGS Universe. The cast and crew of Philanthropy show a very unique and "solid" vision of the world they've created, and filled that world with everything the fans of the series have come to know and love. Solid Snake is played close to perfection, giving hard advice and scholarly tips to the rest of his group, while showing deep reflections of his actions as the story progresses. His first line in the film, "That's war.", sums this up perfectly. As for the supporting cast, all of the actors play their parts with ease. Nothing seems contrived or hackneyed in their performances, as they get along very well together. Even when we first meet Snake's contact, Pierre, it's obvious that great care was taken with the subtle nods to the MGS world, as this world class soldier was seen playing a Nintendo DS, an obvious tribute to the original Metal Gear Solid game on the PS system, where players can actually find the game's console in the game. And again in the Gamecube game The Twin Snakes, as players are treated to a Gamecube system inside the game itself. With so many little tributes to the games throughout the film, you get an extremely detailed view of the filmmakers intentions: To Make THE Metal Gear Solid Film! Well, it is achieved. Hollywood needs to take note. This is how you make a film based off of a successful video game franchise: With care, love, attention, and a good script behind it. Hive Division is well on their way to becoming a film group worth taking note of, and worth paying to see!

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a_nonsense_name
2009/09/30

When I first started to watch this it seemed like it was off to a good start. Snake seemed to feel just about right and the atmosphere was gritty with a decent amount of visual affects given the incredibly low budget.However, around midway through the script took a turn for the worse. The female lead doesn't suit what she's trying to play. It feels forced and unnatural. Seeing the secondary male playing a DS when he's found is also off color for the series as a whole.At the later end of the film it gets to the point where its unrecognizable as a part of the Metal Gear ideas. While much of the games did have some sort of odd occurrence or seemingly supernatural act, there was truly only one character who's abilities went completely unexplainable by technological means (anyone who's reading this should already know who I'm talking about.) this one had it rather ramped throughout and somehow I doubt it'll be explained so easily, if at all, in the next installment.Overall I give them a B+ for the effort that they put into it, and it does show because having done 3D modeling work myself I can say its no easy feat to put something together, then implement it into something outside the modeling program. However, the poor acting ability, the laundry list of Metal Gear universe errors, and forced 'romance' really drag down the film as a whole.

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