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Season 1

Noclip Season 1

October. 31,2016
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9.2
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Noclip is a crowdfunded YouTube channel that films and produces documentaries about video game history and design.

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Noclip Season 1 Full Episode Guide

Episode 11 - Kevin Cloud on Snapmap & The Art of DOOM
First Aired: December. 31,2016

In this extended cut of our interview with id Software legend Kevin Cloud, we talk about creating SnapMap, and his work as an artist on Wolfenstein, DOOM, Quake and more.

Episode 10 - Mick Gordon on Composing DOOM's Soundtrack
First Aired: December. 24,2016

In this extended cut of our interview with DOOM composer Mick Gordon, we talk about the creative process of writing a video game soundtrack, and what it's like playing the finished product.

Episode 9 - Hugo Martin on the Creativity Behind DOOM
First Aired: December. 23,2016

In our extended interview with id's Creative Director Hugo Martin, we talk to him about writing DOOM's story, designing the game's intro and how film influences his creative vision.

Episode 8 - DOOM Documentary: Part 3 - Guns, Guitars & Chess on Mars
First Aired: December. 14,2016

In our third and final video looking into the development of DOOM (2016) Danny talks to the team about designing combat chess, and chats to Mick Gordon about writing the game's incredible soundtrack.

Episode 7 - DOOM Documentary: Part 2 - Designing a First Impression
First Aired: December. 13,2016

In part two of Noclip's look into the development of DOOM (2016) Danny analyzes the design of the game's opening level, and talks to Hugo Martin & Marty Stratton about the origin of the game's self-aware tone.

Episode 6 - DOOM Documentary: Part 1 - To Hell & Back
First Aired: December. 12,2016

In the first part of Noclip's dive into the development of DOOM, Danny speaks to the team at id Software about the history of the studio, the cancelled DOOM 4 project and how DOOM 2016 came to be.

Episode 5 - Dave Hagewood Explains The History of Rocket League
First Aired: November. 20,2016

In this extended interview taken from our Rocket League series, Psyonix founder Dave Hagewood talks about his early days in programming, working at Epic, how Psyonix came about and their deep love of soccer playing cars.

Episode 4 - The Music & Sounds of Rocket League with Mike Ault
First Aired: November. 14,2016

We chat to Psyonix sound engineer Mike Ault about building the sonic landscape of Rocket League, how his musical back-catalog of helped define the tone of the game, and how he's used the game to promote other independent EDM artists.

Episode 3 - Jeremy Dunham on Marketing Rocket League
First Aired: November. 11,2016

In this extended interview from our Rocket League series, we talk to Jeremy Dunham about that PlayStation Plus deal, launching Rocket League and the changing face of Psyonix.

Episode 2 - The Making of Rocket League (Part 2)
First Aired: November. 01,2016

In part two of Noclip's look into the development of Rocket League, Danny talks to Psyonix about the decision to go with PlayStation Plus, the disastrous server problems at launch and what success has meant to the studio.

Episode 1 - The Making of Rocket League (Part 1)
First Aired: October. 31,2016

In part one of Noclip's look into the development of Rocket League, Danny learns how a mode in Unreal Tournament 2004 evolved into one of the most bizarre & compelling sports game of all time.

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